to be fixed


incomplete list

for release 26

pre release 25 urgent fixes

check game

.dat files for new hardpoint changes
new carriers

TIREFRIC 0.09 #TIRE FRICTION COEFFICIENT
HRDPOINT -2m -0.4m 1.23m AGM65 B250 AIM9 AIM120 RKT FLR

NMTURRET 1
TURRETPO 0 0m 0.00m 0.00m 0deg 0deg 0deg # Number x y z h p b
TURRETPT 0 -2deg 45deg 0deg # Number MinPitch MaxPitch NeutralPitch
TURRETHD 0 -130deg 130deg 0deg # Number MinHdg MaxHdg NeutralHdg
TURRETAM 0 10000 # Ammo
TURRETIV 0 3sec # Number ShootingInterval
TURRETAR 0 # Anti Air Capable
TURRETCT 0 GUNNER # Controlled by PILOT or GUNNER
TURRETRG 0 5800m
TURRETPW 0 20

ys200608 removes variables: BOMBSLOT_ GUNDIREC
be sure to remove them from .dat files
HRDPOINT
AIM9 AIM120 B500 AGM65 B250
LMTBYHDP TRUE #Limit Max Num Weapon by Hardpoint
old version limits, anti-cheat
MAXNMAAM 0
MAXNMAGM 0
MAXNBOMB 0
MAXNMRKT 0

this will improve frame rates, performance and decrease lag.
user/cep/cep_2/a7coarse.dnm
user/tmp/aircraft/su25coarse.srf
user/tmp/aircraft/ww2/fokkerdr1coarse.dnm

new damage schema = big job
default damage points: is not a good setup
aaa / gun = 1
sam / aim = 10
bomb500 = 100?
agm = 100 ?

EOF